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The downside of this CAD-like power is that it's much less capable of "sculpting" organic models. Realizing you need to tweak the tolerances on a part halfway through the design is fairly easy you can go back any number of steps in the model's creation and modify the parameters used on a specific part, changing a hole's width or a groove's depth without altering any other parts of the model. This makes using it to design hinges and other moving mechanisms orders of magnitudes simpler it also preserves an ongoing, editable history of the part being modeled. That emphasis means it's fantastic for producing mechanical parts, and it can simulate how multiple separate parts will interlock and work with each other in 3D printed devices. While it's less rigid than its big brother AutoCAD, making the most of it will require thinking about the structure of your model rather than simply its appearance. Why Learn CAD as a Hobbyist or Woodworker Use CAD to save time, money and materials. Each project gets progressively more difficult as you build on your newly acquired skills.
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It focuses on a "mechanical engineering" approach to modeling rather than artistic, organic sculpting. In 'Fusion 360 For Hobbyists and Woodworkers' we model five different projects using only the tools necessary for that model. Most of my work with Fusion 360 has focused on its 3D modeling capabilities, and its liberal licensing policies for hobbyists has made it popular in that space. Integration Platform as a Service (iPaaS).